YetiLabs

GeoGame — Tower Rush

An outdoor, map-based team game platform: players capture towers and zones on a live map from their phones while organizers run the session from a live console.

Role
Product, design and development
Timeline
– ongoing
Technologies
Django, Django Channels, PostGIS, Angular, Leaflet, Capacitor, Stripe
Services
Event registration, ticketing and payments, Mobile and field apps, AI agents and MCP integrations, Hosting, maintenance and support
Website
https://iesiafara.ro

GeoGame started as a game for scout groups and became a platform: a catalogue of games that groups and event organizers can host themselves, a native app for players and a live console for staff.

Highlights

  • Four game types

    Tower Rush, trails, a Bluetooth proximity chase and survival.

  • Real-world capture

    Towers captured by GPS, NFC, RFID or QR code; zones held by teams.

  • Challenges

    Typed answers, media, hints and staff judging; a shared challenge library.

  • Live operations

    Overview map, messaging, safety tracking and session replay.

  • Paid games

    Host credits, session passes, vouchers and in-app purchases.

  • AI authoring

    AI assistants propose game content; a human approves before it applies.